Review Time! with Dragondude2525: Chibi-Robo Zip Lash ***Rating 4/5***

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I gotta say… good job Nintendo! I absolutely enjoyed this game! I only have two faults with this game, but that will be addressed later on. First things first, I absolutely love the character of Chibi-Robo and to get to adventure with him again is greatly appreciated. The platforming is easy to accomplish with Chibi-Robo’s skill set allowing for easy hovering and jumping. The controls for the game are prime as well. You use the X button for the standard short range attack, and if you use it while jumping you can combine the action to hover momentarily. The Y button is used for for the more powerful long range attack, which can also be used to ricochet off certain walls to attack multiple enemies or reach platforms in difficult to reach locations. to target an object to hit with your plug you can use the circle pad, but for more delicate targeting you can use the D pad for minor adjustments. The gameplay is not extremely varied, but the typical platforming is broken up by segments or nearly entire levels where you are on a vehicle or some means of transportation, these levels tend to be a little bit more difficult if you are a completionist and don’t have great hand eye coordination. But at least the game doesn’t make it too difficult for young players or people that are not as good with platformers as it makes it very difficult for you to die, as long as you have been collecting and depositing trash and buying backup batteries and jet packs. The included Amiibo in the bundle is also a great item to have included as the pose is adorable and gives your character an in-game super boost. Other Amiibo also unlock bonus coins of the in-game currency. Overall the game itself offers a lot of items to collect that will have you repeating levels over and over again if you weren’t lucky enough to get it all the first time around.

Now come the two things I viewed as faults, two reason that resulted in me scoring this game a 4/5 rather than anything higher. The worlds of the game are just dull and repetitive. They are not all that great to look at but at least they function as suitable locations for platforming. My biggest gripe with the game is the roulette mechanic of the level select screen! in each world you have six levels, followed by a boss level that unlocks after the other 6 are completed. But instead of progressing through each level in order, you have to spin a wheel that gives you either 1, 2 or 3 spaces to move, resulting on repeated levels if you happen to land on the wrong number. At the end of each level though you get a chance to target one of three space ships, Gold, Silver, Bronze and they give you 3, 2, or 1 extra spin on the wheel respectively. Along with this you have the option of buying numbered tiles to replace ones on the wheel so that you have a better chance of landing on the desired location. They included a method of level selecting that was indirect and almost random, but then gave players several different methods to which they could avoid this whole mechanic. This I did not like at all, but it does not ruin the entire game for me, in fact it only somewhat affected my opinion of the game, but did not stop me from playing it for hours on end. It’s a great game to pickup and play for a few minutes or to sit down and enjoy for an hour or two. Hopefully this was of some help in your decision making process in purchasing this game.

Review Time! with Dragondude2525: Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition ***Rating 2.5/5***

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Now don’t be mistaken by the low rating, I do not think that this is a bad game in any capacity. I will go into further detail as to why my rating is so low later on but I thought it’d be better to start off with the aspects of this game that I enjoyed. For a Nintendo game developed by a third party developer it does still look to have the appropriate Super Mario art style as well as a Pokémon-esque character design for Puzzle & Dragons Z. The developer Gugnho Online Entertainment from my understanding has mostly developed PC MMORPG’s as well as a few Vita and DS games. I personally played more of the Mario game, but I have played both and I’ll say this, the gameplay is exactly the same between the two games with it only being skinned differently, with the only noticeable difference between the two games being that in Z you have a overworld that you are free to roam and experience, while in the Super Mario game you have your typical Mario overworld map. The game itself is a pretty straightforward puzzle game akin to bejewelled but the key difference is that it is a puzzle RPG in a sense as it requires that you chain together combinations of spheres to attack enemies. I like that the Super Mario game features classic Mario enemies as well as the Koopa kids. I am unfamiliar with the Puzzle and Dragons series prior to this so I can not make any real claims about the dragon designs within the Z game. There isn’t anything necessarily wrong with this game other than the fact that it can be boring and needlessly difficult at parts.

The learning curb is serious in this game. It is pretty straightforward when it comes to learning what types are strong against each other, that I got from the start, but what does make this game needlessly difficult is as follows: the stylus controls have to be spot on or else you might lose grasp of the puzzle piece you are holding, the fact that you only have a fixed amount of continues and you cannot gain more, and that the puzzle is unlike any I’ve ever played before. Basically when playing this game you select a certain piece and you can place it anywhere on the board within a short period of time. The thing that complicates this even more is that when you move a piece, it displaces all the pieces in its path, so chaining together massive combos can prove to be problematic if you don’t have a plan of action set in your mind going into it. Even worse is that in most puzzle games like this if you pick up a piece but don’t move it your turn is not actually concluded, but in these two games the second you come into contact with a puzzle piece if you let it go even on its original position you automatically lose that turn, so sometimes you might find yourself losing a turn because you didn’t quite have a firm enough grip on the puzzle piece.

In the end for a puzzle game, while being ok as a time waster, I don’t see myself playing this game constantly and I have no draw to finishing the game of Puzzle & Dragons Z in any capacity. It is ok and offers up a mixing of different genres which I typically like but it is still lacking something, and I do not think that that something can be added in DLC or patches. If you are looking for a simple enough game to play for a few minutes a day I can recommend this to 3DS owners, but if you do not own a 3DS this game is definitely not a reason to buy the system. I give this game a 2.5/5 because it lacks the feel of a true Nintendo game, it can be needlessly complicated, but it is simple enough to pick up and go, for the most part, and it can be a relatively enjoyable experience, depending on the duration of gameplay.

Review Time! with Dragondude2525: Pokemon Shuffle ***Rating 3/5***

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My enjoyment of this Free-to-Play game for the 3DS family of systems came to a quick end once I noticed some fairly large faults. Other than the fact that this game is merely a clone of Bejewelled, with slightly tweaked gameplay, the first thing that got me was how long it took to regenerate lives in the game. 5 minutes is fair, 10 minutes is reasonable, but 30 minutes to wait to regenerate a single life is far too long to wait, and I find myself only playing 5 rounds at a time and then giving up after those 5 rounds are up. But I totally understand that that is how Freemium games work, you pay to make your way through it at a faster rate.

Even with the negative aspects the base game is still fairly enjoyable. There are incentives for playing daily, you can unlock Mega Pokémon and Legendaries, and as the game progresses, the difficulty progresses accordingly as well. As the form factor for the tiles is pretty small, the character designs can be lacking or just very basic, usually featuring just the head of the Pokémon or a morphed body. These designs though are clean, simple, and still pleasing visually.

If you are a parent and are downloading this for your child, please make sure that there is not a credit card connected to your eShop account, as there is the possibility of your children charging you for extra lives in game. As one of Nintendo’s first attempts at a Freemium game, Pokémon Shuffle is fun, although it suffers from generic traits of this game type.

Review Time! with Dragondude2525: Nintendo new 3DS XL Majora’s Mask Edition ***Rating 4.5/5***

What can be said that hasn’t been said already? While the new 3DS XL is only a minor upgrade to the last version, I can honestly say I am very happy with the system and having purchased it! The presentation of the system is beautiful with the striking artwork on the cover of the system, featuring various masks alongside the titular Majora’s Mask. I cannot condone spending hundreds of dollars above retail value to obtain one of these, but you can still purchase the standard Red or Black versions in Canada for 229.99$.

So here are the differences between the 3DS XL and the new 3DS XL: 2 extra shoulder buttons, c stick in place of the circle pad pro accessory, stabilized eye-tracking 3D, NFC support for Amiibo figures, switch from SD to microSD, and a better processor. Otherwise the only thing worth mentioning are the minor cosmetic differences, such as the relocation of the charging port, cartridge slot, and memory card slot.

This next point is the biggest one for those of you that are not certain about what the new 3DS XL is exactly. It is just an updated 3DS that will still play all the 3DS and DS games that the old 3DS could play, but in the following months games will be released that are optimized for the new 3DS XL that will only function on the new console. If you plan on purchasing games such as the port of the Wii RPG Xenoblade Chronicles, or wish to play games that feature the use of Amiibo figures then you will need to purchase the new 3DS XL.

So if I praise the new 3DS XL so much, why did I only rate it a 4.5/5 and not a perfect 5? Three reasons really, no charger, the price has jumped an extra 30$ in Canada, and lastly, it doesn’t come with a download code or physical copy of The Legend of Zelda: Majora’s Mask 3D! But these are not huge factors in my mind. If you have owned a DSi, DSi XL, 3DS, 3DS XL, or 2DS in the past, then you do not require a new charger, because the exact same charger is used for all of those systems. If the game was included then the price would have also been bumped up to 259.99$ like the other variant system that was released, the special edition Monster Hunter 4 Ultimate new 3DS XL, and in the end it is the same price as the basic Red and Black new 3DS XL’s.

One last point worth noting is the system transfer process; this is only valid for those of you that already own a 3DS system. I cannot stress the fact that if you are in the position where you are upgrading to the new 3DS XL, please use the PC method alongside a microSD card with an SD card adapter. It is much faster, especially if you have downloaded content and the only thing the system transfer process will take care of is the transferring of licenses from the old system to the new. But don’t worry, there are many sites out there that have made videos and blog posts about the process, step by step. Here is a link to help you out in the system transfer process:

http://ca.ign.com/wikis/nintendo-3ds/3DS_to_New_3DS_or_3DS_XL_System_Transfer

Review Time! with Dragondude2525: Pokémon Omega Ruby & Alpha Sapphire ***Rating 4.5/5***

Even though there have been over 20 main series Pokémon titles, including the remakes, in my opinion the release of these two games were the most anticipated of all! for years people had been asking for a Hoenn Region remake game, and we finally got it just a few days ago on the 21st of November. It has only been 4 days, but I’ve gotten through a good chunk of the game and I base my review on what I have experienced in the game up to this point.

To start out with one detailed I noticed from the beginning, it seems that the game has become far more personal than any other Pokémon game in the past, even more so than X&Y, with its customization. The inclusion of segments where we get to experience the game from a first person perspective really made me feel a stronger connection to the character I was playing as. Another little and all too necessary addition was the range of facial expressions different characters had throughout the game, especially when coming into contact with your rival.

I won’t comment on the base gameplay or the story much because they are pretty much the same as always, so I will skip ahead to some new things I really enjoyed! The biggest new game mechanic you will notice in the game is that after you encounter the legendary Pokémon of whichever game you chose, you will get access to the Eon Flute which let’s you call Latios or Latias to fly you anywhere you would like! Instead of flying like you would earlier in the game, or in previous games, this time around you have control over your Pokémon and you can fly anywhere on the map, that you have previously visited, including routes, caves, and other locations, which were never accessible by flying in the past! While in the air you can encounter some random Pokémon, mostly flying types, as well as access some uncharted locations where you might encounter a legendary. In these random locations you will be able to fight and possibly catch almost all the legendary Pokémon from all the other main series games. The only downside to this is that you have to meet exact requirements in order to unlock these hidden locations so that you can have an opportunity to catch these legendaries.

Every aspect of this game has received a well wanted facelift, and now we can all finally enjoy our classic games in a new format. One aspect of the game that I really disliked in the original has even been reworked in the remake and in my opinion it’s for the better, that aspect is the Pokémon Contests. I disliked these when I was younger, couldn’t make heads or tales of what attacks did what, but now it is all so simple. While the changes to the Pokémon Contest are minor, I enjoy performing in them much more now than in the original series. These Contests were supposed to show off your Pokémon and their attacks, and I finally think they have managed to achieve that.

Even though I have defeated the 8 Gym Leaders, I feel like there is a lot more to come, and the story is definitely nowhere near done yet. I have enjoyed playing the Pokémon games since Yellow Version in the late 90’s, and now over 15 years later I find myself still playing. You might have expected me to give the game a perfect rating, 5/5, but I just can’t do that to a game that is in a series that is quite repetitive and to a game that is a remake of another. Even though it is an amazing game, it did not push the envelope far enough to give us a totally unique Pokémon experience. So I do give the game a 4.5/5 because every other aspect of the game is absolutely amazing as usual. I did not pay much attention to the series in the 5th generation, but following the conversion from 2D to 3D art style I find myself getting drawn back in. Who knows, maybe the next generation will offer something that we have all been craving for some time, something that will make us all come back to a series we grew up on.

Review Time! with Dragondude2525: Fantasy Life ***3.5/5***

Fantasy Life is one of the latest RPGs to be released for the Nintendo 3DS and whats the first thing that comes to mind? meh… While the game is not terrible, by any stretch of the imagination, its also not great. Story is nearly nonexistent in this game, even though there is a story to it. I can say now that my character is level 38 and I’ve played for a little over 40 hours, but the story itself was completed back at about 12 hours into the game. But the story takes a back seat in this game and the true reason to play this game is to experience all that the world has to offer, craft new items, banding together in parties to defeat strong enemies, and to solve absolutely everyone’s problems in the region.

While it is an interested RPG, the way you play the game depends greatly on which of the 12 classes you choose to play as. You can change your class at any point in the game and all that it affects is your class based quests, and certain tools and gear you have equipped. If you choose to play as a Paladin, Hunter, Mercenary, or Wizard, you will mainly be playing an Action RPG, going on journeys, banding together and taking down strong enemies. But if you pick any of the other classes, such as Miner, Woodcutter, Angler, Alchemist, Carpenter, Blacksmith, Cook, or Tailor, get set for some true RP. While Miners, Woodcutters, and Anglers require you to explore the land, it is highly recommended that you level up as a Paladin, Hunter, or Mercenary first just so that you have a stronger base attack and are able to fend yourself in the wild. With Miners, Woodcutters, and Anglers you need to travel the map finding rare ore, rare trees, and rare fish that you can only obtain after learning those prerequisite skills. Following these two groups come the lesser classes that mostly involve creating items out of components you have collected on your journeys. This third class should really be left to play after you have at least completed one of each of the previously mentioned classes. In my play through of the game I started as a Paladin, became a Miner and a Woodcutter, and finally I have moved on to the third category, playing as a Carpenter, Blacksmith, and Tailor. These three classes play exactly the same, by creating new items through perfectly timed button presses. The reason to eventually play as every class though is to be able to complete each and every side quest in the game.

Throughout the game you have an ever-growing list of quests belonging to three separate categories you must complete to either progress the story, get Dosh (the currency of the game), or to level up your character’s class ranking. Later in the game quests increase drastically in difficulty, making near impossible to complete them on your own, such as taking on the Silver and Gold Dragons. Another thing that proves difficult are the countless rare ores and trees that you cannot mine or chop down until you have increased your skill level, increased your overall level, and equipped the best gear. At level 38 with high mining and woodcutting skills, I am still unable to do any damage to the rarest of items, but in time that will change.

Fantasy Life is the game for the person that likes to explore and sink hundreds of hours into one gaming experience. If you are looking to just play a game for its story and be done with it, this is not the game for you. In completing the story you will have only finished a small percentage of what this game has to offer. In the end I gave it a 3.5/5 rating because it can be lacklustre and drawn out at times, but the world looks amazing and offers so much to explore! but the score also dropped down because the story is far too short for the shear amount of gameplay available in this game. It almost feels as if the story is a fond memory that I long to return to. But who knows? Maybe the DLC will add more chapters to the story and will help me in reconsidering my  rating of 3.5/5.

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Review Time! with Dragondude2525: Kirby Triple Deluxe ***4.5/5***

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I have to say that I am almost never disappointed in a Kirby game. This addition to the series was definitely the game I was waiting for and it had the same quality I would expect of any other game in the series! It’s colourful, cute, and oh so endearing, but even though it has these qualities, Triple Deluxe was still a challenging game. For the most part you can get through the levels easily while still finding all the secret areas and hidden key chain collectibles. I myself made it all the way to the sixth world before I reached the end of a level without collecting all the items. Unlocking bonus stages is a breeze and with 2 other mini games included with Triple Deluxe you will have loads more to do following the final boss fight. The power ups were great as usual with the standard fare of the series but this time there was the new Hypernova ability that while looking awesome did more or less what the giant mushroom did for Mario in New Super Mario Bros for the DS. This power up destroys everything in your path by super charging Kirby’s standard ability, allowing you to suck up boulders, blocks, various enemies, and even moving trains in one stage! Although Triple Deluxe has an extensive amount of content it still felt like it was lacking a little something, but that may be partially due to the ease at which I play the game. It might prove to be more challenging to other players but for me it was a fun and speedy adventure, completing it after having played for several hours a day over the course of a week. In the end HAL Laboratories has made another great game for Nintendo, propelling this classic character well into the future for us to enjoy in subsequent instalments. I rate the game at a 4/5 because while it is an overall enjoyable game, I felt that the main portion of the game went by too fast for me. If there was a larger degree of difficulty I believe that it would have masked the game’s quick pace, giving the illusion of a longer game by upping the difficulty on it, forcing the player to take more time in completing any given level. But you can take what you want from this short review and make what you like of it. This game will be enjoyable for both children and adults, and offers a little something for everyone. If it is for a new or experienced gamer, I believe both will get fun out of it!

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Review- Tech- Limited Edition Pokemon X&Y Nintendo 3DS XL ***Rating 4.5/5***

Since I already reviewed the 3DS XL already when I purchased the Mario Kart 7 Bundle, you can see my review of it at the following link: https://dragondudecollecting.wordpress.com/2013/03/05/review-tech-nintendo-3ds-xl-mario-kart-7-bundle-rating-45/

So this review will be covering the physical appearance of the console itself as this is the only difference from the other models. The unit is Red with silver and black outlines of the new legendary Pokemon Xerneas, and Yveltal. On the back on the bottom right corner there are three silver silhouettes of the Gen VI starter Pokemon Chespin, Fennekin and Froakie. This version of the console unlike the previous models has a more glossy finish, but it is not so glossy that it is reflective. The finish is comparable to that of the DSi XL.

Now we all know it kinda sucks that it wasn’t released alongside the launch of Pokemon X and Y, and that the game will not be bundled with the console, but in all honesty who wants a digital copy of a Pokemon game? I’d much rather have my main series Pokemon games on cartridges or on another form of physical media.

In the end I rate it higher than my previous 3DS XL only because it’s freakin POKEMON! All of the limited edition Pokemon consoles over the years have been amazing, all the way from the Yellow Pokemon Game Boy Color and the Pikachu N64 up to this latest entry. I grew up with Pokemon and there will always be a special place in my heart and mind for it, even as the Pokemon get more and more ridiculous. I would have given it a rating of 5/5 if it included even a preinstalled digital version of the game, but because it did not include X or Y, or any other game for that matter, it only gets a 4.5/5 because it is still a beautiful console and it still comes with a nice 4GB SDHC memory card and a charger, unlike the 3DS XL in other regions.

Review- Video Game- Shifting World Rating ***4.5/5***

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Although this game isn’t exactly new, it definitely is worth picking up. For a great deal at EB games you can get Shifting World, a platform puzzler produced by Aksys Games. Many of the games released by this company feature people drawn into a situation where they are forced to perform tasks to escape their capture, in Shifting World you are able to escape each level by shifting into a black or white dimension.

The gameplay breaks down as so, you are in a world where you can either shift through black or white surfaces to advance to different areas within the stage. Every so often there are surfaces with different black and white designs that do not allow your character to shift. The shifting feature is accessed by pressing either left or right shoulder buttons. Early on all you need to know is that the B button is jump, and you collect keys and walk through doors much like in the Zelda games, by walking right into them. Later on in the game new mechanics are introduced, the ability to switch from a 3D world to a flat 2D world allows you to use surfaces floating in the background that remain inaccessible in the earlier levels. In addition to the main mechanic of shifting between black and white dimensions a new feature arises later on that lets you rotate the world around you as you so that you can access new locations within the worlds.

The entire game is about 60 levels split between two modes, Adventure Mode and Time Attack Mode. Adventure Mode is the basic story mode, while Time Attack levels are levels you unlock during Adventure Mode that have you attempt to escape a level as fast as you can.

The effortless gameplay is quickly addressed by ramping up the difficulty level in each subsequent world, with more obstacles and threats being added as you progress. The goal of the game isn’t centred on getting a high score or completing a puzzle within a set amount of time, instead your goal is simply to progress and learn more about the characters as the story is revealed. There seems to be no penalty for dying in the game and i find that to be a positive feature.

For the laid back, low pressure, beautiful art style, increasing degree of difficulty and interesting character progression, with the only fault of the game being that it could have included more levels, i give this game a rating of 4.5/5 and I highly recommend it to anyone that has a 3DS.

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Review- Tech- Nintendo 3DS XL Mario Kart 7 Bundle ***Rating 4/5***

I picked up this version of the Nintendo 3DS XL last month and have been putting it to lots of use. It included the game Mario Kart 7 as a digital version that was already installed on the device. I have yet to purchase an physical 3DS game cards, but i did get to test out the 3D features.

I enjoyed using the 3D on the Nintendo, but after a while it started to give me a headache so I would usually turn it off after about 10 minutes of gaming. Its a nice gimmick but I still don’t see the benefit of 3D in gaming, or even really in movies.

It played DS games just as good, except for not allowing 3D or even a full screen mode. you play with small black bars along the sides of the screen, but its all good. The screen resolution is not that great, but it is still much better than the older versions of the Nintendo DS. Movie viewing on Netflix was great, but it did feel a little awkward at some times, but at least you could set up the 3DS XL in a sort of laptop viewing configuration.

It comes with a browser that is a little awkward to use, but it still does the job if you are in a pinch, and the 3DS XL is all you have.

I like that the memory card expansion is just your basic SD card, and it does not require some proprietary memory card. just like how Nintendo included an HDMI cable with the Wii U, this was just a great move on the part of Nintendo!

The button configuration at moments was a little awkward, especially when the d-pad and joystick pad were used for the same function in the game being played. sometimes having these buttons too close became problematic, but that could just be with the games I’ve been playing.

I give it a rating of 4/5 because it really is a fun, easy and portable device to use. It came with a game already installed that was actually a game that you would be likely to purchase. I like that it folds shut so as to not damage the dual screens and all the other positive features were long existing features in the family of Nintendo DS handhelds as well. As for the setbacks that prevented me from rating the 3DS XL any higher are still factors such as its low resolution displays and its still burgeoning online store, but only with time will these issues be addressed.